Playing bad Ice Cream 4 – Few tips to give it the ultimate shot

In case you’re someone who has spent lot of time working or studying during a day, you would certainly be looking forward to some type of entertainment so that you can relax yourself. So, if you think you’re going through this same situation, you would definitely try to find out information on how you could play bad ice cream 4. If you search the internet, you will see that bad ice cream one of the funniest games which you could find in recent days and hence you shouldn’t ever miss the chance of playing this game.

The main goal of this game

Well, the primary objective of this game is that you have to eat the fruits which appear on the screen of your computer. As you start the game, you will be immediately assigned with either an icon or a character and all you need to do is to move around this icon and eat the fruits. Choosing the mode of the player is the first step that you need to take while starting the game. If you wish to play with another friend, you have to choose the 2 players mode. 2 players is the maximum number of players who will be allowed to play the game simultaneously.

There will be various levels from which you can select the one where you can enjoy the game the most. In case you wish to take risk and play the advanced levels, you would need to pass the initial levels first and this clearly implies that you have to work hard in order to keep winning the game continuously.

How to control the game in a 2-players mode

When you switch over to the 2-players mode, you could control the first player with the arrow keys and the other one could be controlled by the other WASD keys. The control command you have to execute here are same as the normal games which you otherwise play online and hence you can be sure that this wouldn’t cause any kind of inconvenience to you. The space key has to be used by the first player to shoot the balls and the second player can use the F key to do the same. Shooting is the most crucial part of this game as until you blow off the hindrances which bar you from reaching out to the fruits, you can’t score points.

Since the bad ice cream 4 is a timed game, you need to have enough time and patience while playing the game. As you keep breaking blocks, you’ll grab awards. With more advanced levels, the rewards will be more with more blocks going off your way.

What Are Jigsaw Puzzles And How Useful For Kids

This is the puzzles which are used for kids. In this there are different shaped wooden structures are there. Kids have to interlock them properly to get the correct shape and outfit. This give very entertainment to the kids and also their brain becomes sharp. For each piece there is a small art involved in it. A complete picture will come after the puzzle is solved. These are generally made by painting a picture on the wooden wall and make them in to irregular pieces. Some puzzles are also comes with the plastic pieces and with other materials. These are comes in the year of 1760. Kids are also shows interest on it very much as it is like a play for them.

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It is like one of the indoor game for kids. Some of the images that are shown in these jigsaw puzzles are sceneries of the anture and train pictires and rains and teddy bear pictures and movie actor or a celebrity or birds pictures and animals and so on. In the modern days there are many puzzles that are preparing with the paper sheets and all. But at those olden days these puzzles are only made with the flat wooden pieces only. These are comes under different shapes and a variety of pieces. Some comes with 200 pieces and some big puzzles come with 1000 pieces and so on. As the puzzle size increases these pieces are also increases. This all depend on the puzzle size. This is one type of art and entertainment.

KI GU Mi Wooden Art For The Creative Minded People

There are different puzzles comes in the market nowadays. This is one of the arts which involve the construction. Here there are different pieces of the art. One has to construct those pieces to complete that art and then get the outcome. These are the beautiful objects which looks good for decoration purpose also. There are also different stages in it. If you the beginner for this it will have the simple puzzle and if you are the serious and experienced player then it will give you the more difficult art. Like that it has stages as the many games have stages in it. Depend on your skill level it will give you the art. There are also animal puzzles in this which makes you fun and gives entertainment. These are the best gifts which give to your kids by their parents.

Kids will become exited if you gave them these types of gifts. All these arts will available in the online. Everyone can buy these arts easily in the online. So many websites are there for this. Based on your range of prices there are different wooden arts. These can be available in some stores or if you are not aware of those stores you can buy in online easily. These are the eco friendly and 3D wooden puzzles which are very useful for your children. By this both fun and brain development also comes.

What Are MTG Sleeves And How These Are Useful

This is one of the card sleeves which are used to protect your cards for players. Lot of players wants to keep their cards safe and without damage, for them this card sleeves are very use full. There are so many different brands in the market for this card sleeves. But this one is superb and good to use without getting any damage to your cards. They will give guarantee also to these sleeves. Many players are used to play 52 cards and some games are there. These are made with plastic material which protects the cards. Players who want to protect their cards these plastic sleeves are very useful for them. You have to put the every single card in the single cover. Then only it will be good. Trading industry developing more and more number of these types of protective devices for the cards, First advent of magic was developed and then after than many of these came to know .

172History Of These Card Sleeves

These card sleeves were first released by the ultra pro company in 1999. At that time these are designed very much specially for the collecting cards which are played by some of the players. Cards are the favorite game to many of the players. Some players are also used to play daily with these cards. For them it is the main important thing to keep safe their cards. There are also different sizes and shapes in these cards. For which shape and size the card fits one has to choose that covers. This is called mtg sleeves. These are also available in online nowadays. But one has to know the good one and exact size of their cards to buy online. Buying online also get so many offers. There are also so many colors in this. But black back is the common one of all. Some sleeves has the quality control problem in which some are comes like cut ends and all other issues are there. To rectify this many other companies are releasing the qualified sleeves.

Buying KMC Card Sleeve Online Is Very Easy

It is very easy to buy the card sleeves online. Many brands are there in these covers who are selling their products in online. Among all those Buy KMC card sleeve online are the best which are used to protect your cards. This also looks great with beautiful outlook and has the good finish. There are different colors in these sleeves. One can select based on their interest. This has the anti slip and matte finish. So it is also very easy to handle these sleeves. This is one of the most used sleeves which are used by many of the trading players in the world. It has the multi layered protection so that the card is much more safety. It will fit very easily and can be adjustable. Your cards are also safe by using these sleeves without any doubt.

The Possessions of Working on Jigsaw & wooden Puzzles to Your Brain

Jigsaw riddles are said to build our mental force and in addition focus, memory and sharpness. We have a tendency to wind up more ready and more advantageous while playing with jigsaw confuses. Do you know the purpose for this? It needs to do with human cerebrum that is isolated into two separate parts called left and right brains, which manage straight capacities or undertakings and comprehensive or enthusiastic and imaginative assignments. In the event that and when we can tackle the force of both the parts of the mind, we get phenomenal results and jigsaw puzzles helps us do this.

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When you work to assemble the jigsaw riddle, you are utilizing both the parts of the cerebrum simultaneously. Left-cerebrum is utilized to arrangement and think legitimately, successively and manage images and so on while the right mind thinks more with feelings, instinct and ideas.

While taking a shot at jigsaw puzzles, it has been concentrated on that there exists consistent movement thought the mind including every one of the cells and parts of the cerebrum. This serious action attempts to practice the cerebrum cells and along these lines actuate them and expansion their proficiency and limit as well.

Who doesn’t prefer to play? Since our youth our common nature is to play recreations and have a ton of fun. Why not? Recreations move us, raise a grin on our countenances, and lead us to another reality that exists only in our creative energy. They change up our family life and offer a break from the abusive schedule. Who needs more reasons?

Important side effects of cerebrum mysteries are achievement, fulfillment and feeling of triumph. Numerous amusements are only for no particular reason, or they are “time executioners”, or give a rest to our contemplations from the weights of the day by day schedule. Obviously that is not terrible, but rather it does not have the additional blasted of adrenaline and fervor we feel with another testing and energizing action. Cerebrum secrets, of different types, are precisely that. With these amusements you can feel the individual change and advance. One gets a genuine feeling of progress and fulfillment from accomplishment. Maybe most imperative of everything, you can gain from them, grow your points of view, enhance memory, fixation and imaginative considering… all while playing a fun and testing amusement.

Cerebrum secrets, sidelong thinking confounds and Wooden Japanese Puzzle and bunches are all you are look for from a diversion and that’s only the tip of the iceberg. They build up your imagination, your introduction in space capacity (particularly in kids), enhance focus and drive us to tackle complex issues and expand our odds of discovering answers for issues in everyday life.

Individuals like to win and get things going. Some of the time they are flabbergasted when they achieve an answer and acknowledge it was before their eyes all the time as though there were an enchantment screen that keeps them from seeing it. At the point when the drapery goes down the amusement all of a sudden is seen from an alternate perspective (particularly when your way to an answer was troublesome and winding). The fervor in that experience is practically difficult to clarify; you essentially need to unravel the primary diversion to feel the feeling of self-esteem and self-regard (even too much).

Wooden mind secrets are entrancing articles. Individuals gather them as adornment or as a wellspring of motivation, and a large portion of them were arranged and planned by legends about renowned puzzles and encryption methods. Numerous depend on understood numerical confirmations, for example, The legend recounts a Hindu sanctuary where the clerics expected to move a 64 circles towel to other area. As indicated by the legend, when the ministers finish their work the world as we probably am aware it will end. The diversion taking into account that legend is simple and amusing to play, however it begins to get mind boggling when you attempt to fathom it in a base number of steps… All things considered, the ministers disliked to work too hard! These recreations have a specific innovative or specialized catch, a little trap that you will need to make sense of with a specific end goal to unravel them. In some cases this is an expression, or a geometric trap, some of the time it is a mystery entryway in a “Wooden Japanese Puzzle “. There are a considerable lot of these containers, all delightful and uncommon and frequently with concealed openings. In the entryway individuals regularly shroud the “genuine blessing”, however to discover it you would need to meet the test.

The recreations are decent toys you can tinker with while sitting in front of the TV, talking on the telephone or notwithstanding meeting with companions. It is a definitive improvement to put on the end table. It breaks the ice, and is animating and conversational. It’s exceptionally intriguing to see the individual before you, youthful or old, attempting to explain the amusement (obviously it’s additionally fascinating and fun on the off chance that you definitely know the arrangement) Observe their perspectives at work and figure out how others meet a test. Coincidentally, this is the reason their utilization has developed in prospective employee meet-ups.

Cardfight Vanguard and Gear Chronicle Online

Considering that Cardfight Vanguard is an exchanging card amusement, you require a deck to really play the diversion. With such a variety of various tribes and cards where might one begin? All things considered, in vanguard, the faction is a decent place to begin. Every family has an individual technician that describes them, inside every faction there are regularly prime examples (models are cards that work together by indicating in their aptitudes, name, and etc. for case cards with “Formal attire” in their name will have abilities that exclusive work with other “Formal attire” units). There are 24 tribes (counting Gear Chronicle and excluding Entranger), so what would it be a good idea for you to search for in a family? By and by every group can be composed by workman. Also, here is the manner by which I would arrange them.

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Forceful/”Surge” (the greater part of these factions attempt to win as quick as would be prudent):

  • Incredible Nature (will give different units +4000 forces for the expense of resigning them at end of turn)
  • Murakumo (calling units from deck to return them at end of turn)
  • Spike Brothers (paying expense to pick up a support in force, rearranging the unit back in at end of fight)
  • Dull Irregulars (picks up impacts in light of number of cards in your spirit)
  • Tachikaze (resigns your own back gatekeepers for ludicrous force spikes)
  • Measurement Police (picks up impacts in view of your vanguard’s energy)
  • Nova Grapplers (restands back gatekeepers)
  • Protective (endeavors to drag diversion out and win through outliving):
  • Prophet Think Tank (draws cards, and stacks the top card of your deck)
  • (a ton of families are viewed as guarded anyway I felt like they had a place in all the more fitting classes)
  • Utility (tribes that arrangement with control of a specific zone, placing units in, taking them out, and so forth.):
  • Heavenly attendant Feather (control of harm zone)
  • Pale Moon (control of soul)
  • Granblue (control of drop zone)
  • Shadow Paladin (calls units from deck, resigns units for abilities)
  • Bermuda Triangle (returns units from field to hand, picking up impacts for doing as such)
  • Field based (tribes that call units from wherever):
  • Gold Paladin (calls units from top of deck, amount > quality)
  • Imperial Paladin (calls units from deck, quality > amount. picks up impacts taking into account units)
  • Neo Nectar (surges field with units)
  • Disturbance (win condition depends on outliving adversary by minusing them):
  • Join Joker (locks adversaries back watchmen, rendering them pointless for a turn)
  • Nubatama (ties adversaries hand incidentally, evacuating watch)
  • Megacolony (‘shocks’ units, not permitting them to remain amid the following stand stage)
  • Narukami (resigns rivals units and additions impacts for doing as such)
  • Assorted/Individualized (hard to put these in a class just in light of the fact that they have a great deal employments)
  • Water Force (picks up impacts taking into account a fourth assault, ‘on the fourth assault of the turn restands your vanguard’, things of that nature)
  • Kagero (handyman, does a great deal. represents considerable authority in resigning back gatekeepers and cardfight vanguard online, additionally can add power in light of drive checks, there’s a card that dilemma your adversaries field)
  • Beginning (soul charges cards to give it each of the a chance to out for huge impacts)

The faction made out of steampunk themed mythical beasts, warriors, and robots, which can control time. As such, they for the most part concentrate on sending your adversary’s units to the base of their deck, and controlling the rival’s alternatives by keeping him or her from guarding with units of a specific evaluation, they are likewise the main ones so far equipped for conceding you an additional turn. We are going to look all the more carefully into what the family brings to the table, and go around a general rundown and examination of the tribe.

Kicking this off with our starter choice, as of Set 2, we have 3 accessible: Gunner gear Draco kid, Timepiece Dracokid, and Brass Feather Gear hawk. Gear chronicle is the main Generation Break 1 starter we have accessible to us. He isn’t astounding, yet he takes care of business. For 1 counterblast, and sending him to the spirit, you can scan for any evaluation 3 in your deck, and add it to the hand. It’s a fairly costly wash at the cost of a +1, yet we can consider it a speculation of sorts. It’s conceivable to not have to supplant it in the event that you always walk, which is the thing that the additional evaluation 3 gives you a chance to do. Additionally, you can call down the aggressor for a quick field, which is constantly great, however it secures your field arrangement on the off chance that it isn’t resigned (more on this some other time). There are better uses for your assets, however at any rate it isn’t the following unit I’m going to say.

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God of War III Remastered PS4 Review

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About.com Rating

I have played one game almost all the way through three times off three separate discs—2010’s “God of War III.” I really admired the game on its initial release, played a lot of it again on “God of War Saga” in 2012, and expected just to casually take a look at the remastered version out this week for the PS4. Before I knew it, I was near the end, having plugged hours into one of the most addictive and fun games of the half-decade (in fact, noticing that I put it in the runner-ups on this list makes me wonder if I should have found space for it in the top ten).

That’s one of the most remarkable things about “God of War III”—it is a masterpiece of momentum. It carries the gamer away as it pushes through a story that’s difficult to disengage from. The pace is relentless and remarkable, clearly influencing games we’re seeing five years later. Playing it a third time, it’s easier to appreciate how games like “Arkham Knight” and even “Bloodborne” have taken elements of it over the years. From the intense violence (which still has the ability to shock) to the marriage of narrative within the action (instead of the old-fashioned cut-scene/action division of the ‘90s and ‘00s), “God of War III” seems to become more essential to the history of gaming every year. And now you can play “God of War III: Remastered” in full 1080p and with photo mode on your PS4. There are a LOT of remastered games on the PS4 (arguably too many), but this is one of the best.First things first—“God of War III: Remastered” doesn’t look that notably different from the version you played on the PS3.

Visually, it’s an issue of depth. There’s a bit more shading around Kratos’ arms and legs, giving a field of vision that looks deeper than on the PS3. As so much of “God of War III” takes place in the distance—whether it be giant enemies crushing cities or chains that seem to rise to the heavens—the visual polish is impressive but you won’t notice too much of an upgrade in the basic combat of the game. From minute to minute, “God of War III” looks basically the same on the PS4 as it did on the PS3. If you want a game that’s REALLY been remastered play “The Last of Us” or “Tomb Raider.”

If you’re one of those rare people who hasn’t played “God of War III,” it is one of the most impressive action games in terms of scale. Just the prologue alone is mind-blowing as giant Gods battle for dominance and Kratos, one of the most legendary characters in gaming history, literally clings to their side. Kratos climbs Mount Olympus, defeats Poseidon, challenges Hades himself, meets Pandora, and even confronts Zeus, his father. It is a game that is constantly impressing with its scale, and its notable violence. You will gouge out eyes and rip off heads. And it’s not a game with a moral core that allows you to choose not to be an ultra-violent maniac. You are. You will be. It’s called “God of War” for a reason.

Technically, “God of War III” was the seventh game chronologically in this breakthrough, influential series. “God of War” and its sequel were released for the PS2 in 2005 and 2007. The same year as the sequel, “God of War: Betrayal” was released as a mobile game. You may not have heard of it. You don’t need to. It’s unessential. On the other end of the spectrum, the best two games EVER released for the PSP are 2008’s “God of War: Chains of Olympus” and 2010’s “God of War: Ghost of Sparta,” which came out the same year as “God of War III.” 2013 saw the highly-anticipated but kinda disappointing “God of War: Ascension.”

Where does Kratos go from here? At the PlayStation Experience last Winter, Sony revealed that another game in the series is in very early development. What does that mean? It could be 2017 or even 2018 before the inevitable “God of War IV.” Based on how the last five years have gone, it seems likely I’ll play “God of War III” again before that day finally comes.

Do You Dare to Return to the Gauntlet?

 

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Do kids still go to arcades? Do they plan to go together to play co-op games like those of us of a certain age did in the ‘80s and ‘90s? Yes, dear readers, I’m old enough to remember when going to an arcade with a pocketful of quarters was a social activity. Sure, you could play “Donkey Kong” or “Pac-Man” by yourself, but if you wanted to get anywhere in “Gauntlet,” you best have a friend with you or your character would “need food, badly” shortly.

“Gauntlet” was a personal obsession. I loved the deceptive simplicity of it all as waves of enemies descended on a quartet of dungeon crawlers. There was a beautiful basic structure to “Gauntlet” that felt like life—find the key, open the door, kill the enemies, find another key, open another door, kill more enemies. If you were lucky, you got a treasure every once in a while, but “Gauntlet” was about survival and destruction. Kill and kill and kill. The folks at “Diablo” perfected the structure erected by “Gauntlet” decades earlier, and that’s still the top-down shooter to beat, but “Gauntlet: Slayer Edition,” now available for the PS4 via the PlayStation Network from Warner Bros. Interactive Entertainment, proves there’s still life in this thought-dead franchise. You best call your friends and warn them.“Gauntlet” immediately looks familiar but also has been clearly updated for modern audiences. The four characters are essentially the same and operate in expected ways—Warrior, Wizard, Valkyrie, and Elf.

After experimenting (and dying) a lot with the bruiser Warrior, I switched to the Elf, knowing that I would be alone on most of my journey and that he has the protection of a long-range weapon and more speed than his stronger brother. For the next several hours, my Elf braved tunnels, catacombs, and caves, and killed THOUSANDS of demons, ogres, monsters, wizards, and other such evil things lurking below. The structure of “Gauntlet” is simple enough. It’s occasionally enlivened by a bit of puzzle-solving, but it is mostly about wave combat—taking out enemies to clear a room to progress. Focus on the spawners—the devices that come out of the ground and create more bad guys. Take them out as quickly as possible. And move. Constantly.

Instead of the basic point and shoot structure of the arcade game, WBIE has enhanced “Gauntlet” with new weapons, talismans, relics, etc. with which you can customize your character to fit your playing style. To do so, you’ll have to find treasure and coins in-game, which makes the first 30-40 minutes with “Gauntlet” its most difficult, which one could argue is a flaw. There was an early level on which I died at least two dozen times, whereas I rarely died at all in the second half of the campaign, after I had upgraded a weapon and a relic to make me deadlier and faster. There’s also a natural learning curve in a game like this, but that first frustrating hour with “Gauntlet” nearly turned me off to the game altogether, thinking it was too hard to complete by yourself. It’s not. Still, there are odd difficulty spikes throughout the game, along with some levels that feel like afterthoughts. My hope is that this “Slayer Edition” is just the start and that the developers can improve on the model in the future if they want to compete with “Diablo.”

For those likely to get bored by the admittedly repetitive structure and thin narrative of “Gauntlet,” WBIE offers some nice bells and whistles for your $19.99, including daily Colosseum challenges, in which different restrictions and rules will alter your gameplay. Of course, there’s also Endless mode, which is pretty self-explanatory. Survive as long as you possibly can. Enemies will keep coming until you can’t take it anymore. Can you take it? And you don’t even need a bag of quarters to keep the pain coming.

Mega Man Legacy Collection Offers Nostalgic Kick

 

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Was “Mega Man” always the most punishing game ever? Seriously, am I just getting old? Playing the “Mega Man Legacy Collection,” released yesterday on the PlayStation Store from Capcom, I was struck by two things that date the games most of all:

A.) It’s really, really unforgiving. We’ve become accustomed to games that hold our hand, give us multiple tries, and generally teach us what to do next. Not “Mega Man” or its five sequels.

B.) We were remarkably forgiving of game franchises that essentially trotted out the same game with every sequel. It’s funny that I hear so much complaining about “Call of Duty” and even “Assassin’s Creed” games losing their spark because the companies behind them repeat themselves annually instead of taking the time to really craft new experiences when the first six “Mega Man” games, all included in this collection, are essentially identical.Having said that, these six “Mega Man” games are undeniably essential to the history of the form. I’m old enough to remember when they were “breakthrough,” and can now more appreciate them as “nostalgia” (isn’t it funny how everything makes that shift eventually?) From 1987 to 1993, Capcom released six “Mega Man” games (many more have been released internationally since, and the franchise has sold over 30 million copies worldwide), and they were MASSIVE. I haven’t played one of these games in over twenty years, and I was amazed at how familiar they were, even the addictive earworm of a theme song that I could have easily picked out of a Name That Tune contest.

The “Legacy Collection” includes all six games with few bells and whistles. In fact, they look almost identical, down to the archaic menu screens and 4:3 presentation.

If you’re totally unfamiliar, there were two reasons that the “Mega Man” were breakthrough. Unlike the Atari or Nintendo games of the day, you felt like you had some choice as to how these games unfolded. Believe it or not, as clunky as they sometimes look now and as simple as the concept sounds, the “Mega Man” games helped introduce deeper authorship to games. Your “Super Mario Bros.” experience was nearly identical to your friend’s. However, “Mega Man” games were designed so you could pick the level you wanted to do next. Looking like a twisted “Brady Bunch” menu screen with your character in the middle and enemies in the other eight spots, each “Mega Man” game allows you to pick the order in which you defeat your enemies. And then when you defeat the bad guys, you get their powers, making it easier to complete the other levels and access hidden areas in later games.

The first “Mega Man” wasn’t even that big of a hit (partially because the cover art was hysterically horrible and because it was damn-near impossible to beat) but critics embraced it, largely for the reasons mentioned above. Capcom and company tweaked the formula slightly after that first game, and you can see gameplay improvements immediately in “Mega Man 2,” but definitely by “Mega Man 3,” which I remember being a major game for the Nintendo Entertainment System.

Think about how many games have come and gone in the 28 years since “Mega Man” debuted. Think about how many games have been influenced by the style, authorship, and even difficulty of these titles. We’ve reached a point in the history of gaming in which we have “Classic Games” much like we have Classic Rock in music—artistic creations that influenced everything to come. Is “Mega Man Legacy Collection” the most fun you can have with your PS4 this week? Heck no, our rave reviews of “Madden NFL 16” and “Until Dawn” make that clear. But it’s a fun throwback to some of the most important games of all time. Most of all, it can offer insight into how we got from “Mega Man” to “Until Dawn,” believe it or not. Consider it Video Game School, right from your couch.

Football Basics 101 – A Guide to Football Video Games Basics

Get the Most out of ANY Football Video Game You Play!

It is football season for the video game industry. Sports fans are drooling to get their hands on the latest copies of the NCAA and NFL games like Madden NFL 10. Some gamers want to play them but are afraid the games will be too hard for them. Perhaps you’re reading this right now and had a bad experience in the past either online or offline.

Well hopefully the basic tips and info below will get you back into the game and you will find that it’s not that complicated as long as you learn the basics. The more advance tips all use these basic tips and strategies. Those that are not new to football may even find a few helpful tips in this article.

First and Ten to Your Football Games’ Success

Just because sports titles are becoming more complex it doesn’t mean you have to make it hard on yourself to gain the win!
Sports games are becoming more complex and now have more added features than ever before. While this is great, don’t let the new features fool you. The basic game is still the same as it was from the very first football game ever made. You just need to know how to read the offense and defense. That’s right, read them like a book. It may sound impossible, but there is a way to learn even the basic set plays and play like a pro with a little practice.

Disable that darn auto-pass feature!
The first thing most gamers try is the easy mode. It doesn’t matter if the game is on PC, Xbox, PS2, GameCube, or a handheld; Madden, for example, has a help mode. Gamers get used to playing with this on and then get frustrated when playing against a friend or online. First tip turn off any auto passing mode.

You won’t learn how to do it if you can just snap the ball, wait and then have the AI throw the ball for you. Now that you are on your own in passing, let’s look over the basics of the passing plays.

Use the basic plays!
Basic plays are sometimes more effective than the complicated ones. The reason is simple; nobody is expecting it. Use this to your advantage. While learning read the game manual cover to cover! Now let’s get into the first few offensive plays and tips. Most games out there have the same plays to choose from. While it looks different, it’s just fancy graphics and enhancements. The basic plays have never changed and this is one key to being able to compete and enjoy the game at the same time, no matter what year the game is released. You have short passing plays, normal, and long ones to choose from. Regardless what the X’s and O’s show these will never change in the basic plays. You need to be able to read your own players first.

Passing — Rookie Style

Using the short pass is an effective play once you master the timing!
The button layout is almost the same in any game or version. The “A“, “X” or “Square” button hikes the ball. Then icons will show up above your receivers, each one will have a different button above them. This represents what button will pass the ball to them. Let’s go over a short pass of 5-10 yards, a simple but effective play. You choose a passing play with short yardage. Now most mistakes are made not in the execution of the play but the timing. A great little tip is to snap the ball count to five and pass to the player on the right side of the field. Note that this will not guarantee a successful completion every time. It will teach anyone learning the game the right timing of the game and of the defense but more on that later on. Practice the same play a few times until you complete a few passes and it seems almost too easy.

Passing becomes so simple you will be ‘reading’ the defense subconsciously!
You’re almost certain to see the defense tip the ball or miss your receiver by inches when trying this at first. Also know that the games now have pressure sensitive buttons. This simply means the longer you hold the passing button, the harder the throw will be, adding speed and distance. For now count to five and tap the button that fits the icon to the right side of the field. Sounds too simple right? The great part of doing this is that you will find yourself reading the defense without even knowing it. The next time you have the ball repeat everything exactly the same only this time pass to your receivers on the left side of the field. You will of course find yourself moving around and at first be quick to throw but in time you will learn how to use those moves to your advantage.